| GET | /api/v1/games |
|---|
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.Serialization;
using ServiceStack;
using ServiceStack.DataAnnotations;
using efun.id.api.ServiceModel;
namespace efun.id.api.ServiceModel
{
public partial class BannerListResponse
{
public virtual int Id { get; set; }
public virtual string Title { get; set; }
public virtual string Image { get; set; }
public virtual string Url { get; set; }
public virtual bool Publish { get; set; }
public virtual DateTime PublishDate { get; set; }
public virtual int OrderIndex { get; set; }
}
public partial class BaseResponse<List>
: IResponseRequest
{
public BaseResponse()
{
Data = new List<BannerListResponse>{};
}
public virtual int Code { get; set; }
public virtual string Message { get; set; }
public virtual List<BannerListResponse> Data { get; set; }
}
public partial class GetGameRequest
{
}
}
To override the Content-type in your clients, use the HTTP Accept Header, append the .xml suffix or ?format=xml
The following are sample HTTP requests and responses. The placeholders shown need to be replaced with actual values.
GET /api/v1/games HTTP/1.1 Host: efun-id-api-sandbox.efun.vn Accept: application/xml
HTTP/1.1 200 OK
Content-Type: application/xml
Content-Length: length
<BaseResponseOfArrayOfGameResponse53LsApX4 xmlns:i="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://schemas.datacontract.org/2004/07/efun.id.api.ServiceModel">
<Code>0</Code>
<Data xmlns:d2p1="http://schemas.datacontract.org/2004/07/efun.id.data.Models">
<d2p1:GameResponse>
<d2p1:Icon>String</d2p1:Icon>
<d2p1:Id>0</d2p1:Id>
<d2p1:Identifier>String</d2p1:Identifier>
<d2p1:LinkDownload>String</d2p1:LinkDownload>
<d2p1:LinkDownloadAndroid>String</d2p1:LinkDownloadAndroid>
<d2p1:LinkDownloadApk>String</d2p1:LinkDownloadApk>
<d2p1:LinkDownloadIos>String</d2p1:LinkDownloadIos>
<d2p1:LinkFanPage>String</d2p1:LinkFanPage>
<d2p1:LinkHomePage>String</d2p1:LinkHomePage>
<d2p1:Name>String</d2p1:Name>
<d2p1:OrderIndex>0</d2p1:OrderIndex>
</d2p1:GameResponse>
</Data>
<Message>String</Message>
</BaseResponseOfArrayOfGameResponse53LsApX4>