efun.id.api

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GetServerRequest

Requires Authentication
The following routes are available for this service:
GET/api/v1/games/{id}/servers
import Foundation
import ServiceStack

public class GetServerRequest : Codable
{
    public var id:Int

    required public init(){}
}

public class BaseResponse<List : Codable> : IResponseRequest, Codable
{
    public var code:Int
    public var message:String
    public var data:[BannerListResponse] = []

    required public init(){}
}

public class BannerListResponse : Codable
{
    public var id:Int
    public var title:String
    public var image:String
    public var url:String
    public var publish:Bool
    public var publishDate:Date
    public var orderIndex:Int

    required public init(){}
}


Swift GetServerRequest DTOs

To override the Content-type in your clients, use the HTTP Accept Header, append the .xml suffix or ?format=xml

HTTP + XML

The following are sample HTTP requests and responses. The placeholders shown need to be replaced with actual values.

GET /api/v1/games/{id}/servers HTTP/1.1 
Host: efun-id-api-sandbox.efun.vn 
Accept: application/xml
HTTP/1.1 200 OK
Content-Type: application/xml
Content-Length: length

<BaseResponseOfArrayOfGameServerResponse53LsApX4 xmlns:i="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://schemas.datacontract.org/2004/07/efun.id.api.ServiceModel">
  <Code>0</Code>
  <Data xmlns:d2p1="http://schemas.datacontract.org/2004/07/efun.id.data.Models">
    <d2p1:GameServerResponse>
      <d2p1:AllowTransferXu>false</d2p1:AllowTransferXu>
      <d2p1:CreatedDate>0001-01-01T00:00:00</d2p1:CreatedDate>
      <d2p1:GameId>0</d2p1:GameId>
      <d2p1:GameName>String</d2p1:GameName>
      <d2p1:Id>0</d2p1:Id>
      <d2p1:ParentId>0</d2p1:ParentId>
      <d2p1:ParentName>String</d2p1:ParentName>
      <d2p1:ServerId>0</d2p1:ServerId>
      <d2p1:ServerName>String</d2p1:ServerName>
      <d2p1:Status>0</d2p1:Status>
      <d2p1:UpdatedDate>0001-01-01T00:00:00</d2p1:UpdatedDate>
    </d2p1:GameServerResponse>
  </Data>
  <Message>String</Message>
</BaseResponseOfArrayOfGameServerResponse53LsApX4>